SpielBackupAlt/scripts/NPCInteraction.gd

16 lines
333 B
GDScript
Executable File

extends StaticBody
var root : Spatial
func _ready():
root = get_parent()
pass
func interact(relate):
#var dialog = Dialogic.start(name + root.timeline)
#dialog.connect("dialogic_signal", self, "dialog_listener")
#add_child(dialog)
root.interact(relate)
func dialog_listener(string):
root.changeState(string)