SpielBackupAlt/scripts/NPCInteraction.gd

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GDScript3
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2024-12-26 14:54:06 +00:00
extends StaticBody
var root : Spatial
func _ready():
root = get_parent()
pass
func interact(relate):
#var dialog = Dialogic.start(name + root.timeline)
#dialog.connect("dialogic_signal", self, "dialog_listener")
#add_child(dialog)
root.interact(relate)
func dialog_listener(string):
root.changeState(string)