SpielBackupAlt/addons/RadMatt.3DFPP/Test_Objects/door/Door.gd

33 lines
577 B
GDScript
Executable File

extends StaticBody
var animating = false
const CLOSED = 0
const OPEN = 1
export var locked = false
var state = CLOSED
func interact(relate):
if relate.is_in_group("Player"):
$DoorSound.interact(relate)
if !animating:
if state == CLOSED:
$AnimationPlayer.play("open")
else:
$AnimationPlayer.play_backwards("open")
func _on_AnimationPlayer_animation_finished(anim_name):
animating = false
if state == OPEN:
state = CLOSED
else:
state = OPEN
func _on_AnimationPlayer_animation_started(anim_name):
animating = true