SpielBackupAlt/CharacterPanel.gd

30 lines
658 B
GDScript
Executable File

extends Panel
const ItemClass = preload("res://Item.gd");
var slots = Array();
func _ready():
slots.resize(512);
slots.insert(1, get_node("Grid/Slot1"));
slots.insert(2, get_node("Grid/Slot2"));
slots.insert(3, get_node("Grid/Slot3"));
func getSlotByType(type):
return slots[type];
func getItemByType(type):
return slots[type].item;
func getFreeSlot():
for i in range(1, 3):
if !slots[i].item:
return slots[i];
func AddToHotbar(itemName, itemIcon):
var slot = getFreeSlot()
if not slot:
return false
slot.setItem(ItemClass.new(itemName, itemIcon, null, 100, Global.SlotType.SLOT_DEFAULT))
return true