25 lines
244 B
Plaintext
25 lines
244 B
Plaintext
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[gd_resource type="VisualShader" format=2]
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[resource]
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code = "shader_type spatial;
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render_mode specular_schlick_ggx;
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void vertex() {
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// Output:0
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}
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void fragment() {
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// Output:0
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}
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void light() {
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// Output:0
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}
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"
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