SpielBackupAlt/entities/LightLevel.tscn

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2024-12-26 14:54:06 +00:00
[gd_scene load_steps=4 format=2]
[ext_resource path="res://scripts/LightLevel.gd" type="Script" id=1]
[sub_resource type="SphereMesh" id=1]
radius = 0.5
height = 1.0
radial_segments = 13
rings = 3
[sub_resource type="PlaneMesh" id=2]
size = Vector2( 1, 1 )
[node name="LightLevel" type="Spatial"]
script = ExtResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0 )
layers = 524288
cast_shadow = 0
generate_lightmap = false
mesh = SubResource( 1 )
[node name="MeshInstance2" type="MeshInstance" parent="."]
transform = Transform( 0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0 )
layers = 524288
cast_shadow = 0
generate_lightmap = false
mesh = SubResource( 2 )
[node name="Viewport" type="Viewport" parent="."]
size = Vector2( 8, 8 )
handle_input_locally = false
render_target_update_mode = 3
[node name="Camera" type="Camera" parent="Viewport"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.5, 0 )
projection = 1
size = 0.3