[gd_scene load_steps=4 format=2] [ext_resource path="res://scripts/LightLevel.gd" type="Script" id=1] [sub_resource type="SphereMesh" id=1] radius = 0.5 height = 1.0 radial_segments = 13 rings = 3 [sub_resource type="PlaneMesh" id=2] size = Vector2( 1, 1 ) [node name="LightLevel" type="Spatial"] script = ExtResource( 1 ) [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0 ) layers = 524288 cast_shadow = 0 generate_lightmap = false mesh = SubResource( 1 ) [node name="MeshInstance2" type="MeshInstance" parent="."] transform = Transform( 0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0 ) layers = 524288 cast_shadow = 0 generate_lightmap = false mesh = SubResource( 2 ) [node name="Viewport" type="Viewport" parent="."] size = Vector2( 8, 8 ) handle_input_locally = false render_target_update_mode = 3 [node name="Camera" type="Camera" parent="Viewport"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.5, 0 ) projection = 1 size = 0.3