# /!\ Autogenerated code, modifications will be lost /!\ # see `generation/generate_pool_arrays.py` cimport cython from godot._hazmat.gdapi cimport ( pythonscript_gdapi10 as gdapi10, pythonscript_gdapi11 as gdapi11, pythonscript_gdapi12 as gdapi12, ) from godot._hazmat.gdnative_api_struct cimport ( godot_int, godot_pool_int_array, godot_pool_int_array_write_access, godot_pool_int_array_read_access, godot_real, godot_pool_real_array, godot_pool_real_array_write_access, godot_pool_real_array_read_access, uint8_t, godot_pool_byte_array, godot_pool_byte_array_write_access, godot_pool_byte_array_read_access, godot_vector2, godot_pool_vector2_array, godot_pool_vector2_array_write_access, godot_pool_vector2_array_read_access, godot_vector3, godot_pool_vector3_array, godot_pool_vector3_array_write_access, godot_pool_vector3_array_read_access, godot_color, godot_pool_color_array, godot_pool_color_array_write_access, godot_pool_color_array_read_access, godot_string, godot_pool_string_array, godot_pool_string_array_write_access, godot_pool_string_array_read_access, ) from godot.builtins cimport ( Array, Vector2, Vector3, Color, GDString, ) @cython.final cdef class PoolIntArray: cdef godot_pool_int_array _gd_data @staticmethod cdef inline PoolIntArray new() @staticmethod cdef inline PoolIntArray new_with_array(Array other) # Operators cdef inline bint operator_equal(self, PoolIntArray other) cdef inline godot_int operator_getitem(self, godot_int index) cdef inline PoolIntArray operator_getslice(self, godot_int start, godot_int end, godot_int step) # Methods cpdef inline PoolIntArray copy(self) cpdef inline void append(self, godot_int data) cdef inline void append_array(self, PoolIntArray array) cpdef inline void invert(self) cpdef inline void push_back(self, godot_int data) cpdef inline void resize(self, godot_int size) cdef inline godot_int size(self) @cython.final cdef class PoolIntArrayWriteAccess: cdef godot_int *_gd_ptr @cython.final cdef class PoolRealArray: cdef godot_pool_real_array _gd_data @staticmethod cdef inline PoolRealArray new() @staticmethod cdef inline PoolRealArray new_with_array(Array other) # Operators cdef inline bint operator_equal(self, PoolRealArray other) cdef inline godot_real operator_getitem(self, godot_int index) cdef inline PoolRealArray operator_getslice(self, godot_int start, godot_int end, godot_int step) # Methods cpdef inline PoolRealArray copy(self) cpdef inline void append(self, godot_real data) cdef inline void append_array(self, PoolRealArray array) cpdef inline void invert(self) cpdef inline void push_back(self, godot_real data) cpdef inline void resize(self, godot_int size) cdef inline godot_int size(self) @cython.final cdef class PoolRealArrayWriteAccess: cdef godot_real *_gd_ptr @cython.final cdef class PoolByteArray: cdef godot_pool_byte_array _gd_data @staticmethod cdef inline PoolByteArray new() @staticmethod cdef inline PoolByteArray new_with_array(Array other) # Operators cdef inline bint operator_equal(self, PoolByteArray other) cdef inline uint8_t operator_getitem(self, godot_int index) cdef inline PoolByteArray operator_getslice(self, godot_int start, godot_int end, godot_int step) # Methods cpdef inline PoolByteArray copy(self) cpdef inline void append(self, uint8_t data) cdef inline void append_array(self, PoolByteArray array) cpdef inline void invert(self) cpdef inline void push_back(self, uint8_t data) cpdef inline void resize(self, godot_int size) cdef inline godot_int size(self) @cython.final cdef class PoolByteArrayWriteAccess: cdef uint8_t *_gd_ptr @cython.final cdef class PoolVector2Array: cdef godot_pool_vector2_array _gd_data @staticmethod cdef inline PoolVector2Array new() @staticmethod cdef inline PoolVector2Array new_with_array(Array other) # Operators cdef inline bint operator_equal(self, PoolVector2Array other) cdef inline Vector2 operator_getitem(self, godot_int index) cdef inline PoolVector2Array operator_getslice(self, godot_int start, godot_int end, godot_int step) # Methods cpdef inline PoolVector2Array copy(self) cpdef inline void append(self, Vector2 data) cdef inline void append_array(self, PoolVector2Array array) cpdef inline void invert(self) cpdef inline void push_back(self, Vector2 data) cpdef inline void resize(self, godot_int size) cdef inline godot_int size(self) @cython.final cdef class PoolVector2ArrayWriteAccess: cdef godot_vector2 *_gd_ptr @cython.final cdef class PoolVector3Array: cdef godot_pool_vector3_array _gd_data @staticmethod cdef inline PoolVector3Array new() @staticmethod cdef inline PoolVector3Array new_with_array(Array other) # Operators cdef inline bint operator_equal(self, PoolVector3Array other) cdef inline Vector3 operator_getitem(self, godot_int index) cdef inline PoolVector3Array operator_getslice(self, godot_int start, godot_int end, godot_int step) # Methods cpdef inline PoolVector3Array copy(self) cpdef inline void append(self, Vector3 data) cdef inline void append_array(self, PoolVector3Array array) cpdef inline void invert(self) cpdef inline void push_back(self, Vector3 data) cpdef inline void resize(self, godot_int size) cdef inline godot_int size(self) @cython.final cdef class PoolVector3ArrayWriteAccess: cdef godot_vector3 *_gd_ptr @cython.final cdef class PoolColorArray: cdef godot_pool_color_array _gd_data @staticmethod cdef inline PoolColorArray new() @staticmethod cdef inline PoolColorArray new_with_array(Array other) # Operators cdef inline bint operator_equal(self, PoolColorArray other) cdef inline Color operator_getitem(self, godot_int index) cdef inline PoolColorArray operator_getslice(self, godot_int start, godot_int end, godot_int step) # Methods cpdef inline PoolColorArray copy(self) cpdef inline void append(self, Color data) cdef inline void append_array(self, PoolColorArray array) cpdef inline void invert(self) cpdef inline void push_back(self, Color data) cpdef inline void resize(self, godot_int size) cdef inline godot_int size(self) @cython.final cdef class PoolColorArrayWriteAccess: cdef godot_color *_gd_ptr @cython.final cdef class PoolStringArray: cdef godot_pool_string_array _gd_data @staticmethod cdef inline PoolStringArray new() @staticmethod cdef inline PoolStringArray new_with_array(Array other) # Operators cdef inline bint operator_equal(self, PoolStringArray other) cdef inline GDString operator_getitem(self, godot_int index) cdef inline PoolStringArray operator_getslice(self, godot_int start, godot_int end, godot_int step) # Methods cpdef inline PoolStringArray copy(self) cpdef inline void append(self, GDString data) cdef inline void append_array(self, PoolStringArray array) cpdef inline void invert(self) cpdef inline void push_back(self, GDString data) cpdef inline void resize(self, godot_int size) cdef inline godot_int size(self) @cython.final cdef class PoolStringArrayWriteAccess: cdef godot_string *_gd_ptr