func generate_animation(anima_tween: Tween, data: Dictionary) -> void: var rotate_frames = [ { percentage = 0, from = 0 }, ] var scale_frames = [ { percentage = 0, from = DialogicAnimaPropertiesHelper.get_scale(data.node) * Vector2(1, 1) }, ] for index in range(2, 9): var s = -1 if index % 2 == 0 else 1 var percent = index * 10.0 rotate_frames.push_back({ percentage = percent, to = 3 * s }) scale_frames.push_back({ percentage = percent, to = Vector2(1.1, 1.1) }) DialogicAnimaPropertiesHelper.set_2D_pivot(data.node, DialogicAnimaPropertiesHelper.PIVOT.CENTER) rotate_frames.push_back({percentage = 100, to = 0}) scale_frames.push_back({percentage = 100, to = Vector2(1, 1)}) anima_tween.add_frames(data, "rotation", rotate_frames) anima_tween.add_frames(data, "scale", scale_frames)