[gd_scene load_steps=8 format=2] [ext_resource path="res://Minigames/Fishing/FishingGame.tscn" type="PackedScene" id=1] [ext_resource path="res://Minigames/Fishing/FishingInteraction.gd" type="Script" id=2] [ext_resource path="res://Assets/T_sink_out/T_sink.tscn" type="PackedScene" id=3] [sub_resource type="ViewportTexture" id=3] viewport_path = NodePath("Viewport") [sub_resource type="BoxShape" id=4] extents = Vector3( 0.369312, 0.273916, 0.246716 ) [sub_resource type="Animation" id=5] resource_name = "start_fishing" length = 4.0 tracks/0/type = "value" tracks/0/path = NodePath("waterPivot/water:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.1, 4 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 1, "values": [ false, true, false ] } tracks/1/type = "value" tracks/1/path = NodePath("gameview:translation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 1, 3 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Vector3( 0.00797827, 0.736332, 0.310372 ), Vector3( 0.00797827, 0.736332, 0.310372 ), Vector3( 0.00797827, 0.863023, 0.310372 ) ] } tracks/2/type = "value" tracks/2/path = NodePath("waterPivot:scale") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 1, 3, 4 ), "transitions": PoolRealArray( 1, 1, 1, 1 ), "update": 0, "values": [ Vector3( 1, 0.0119778, 1 ), Vector3( 1, 1, 1 ), Vector3( 1, 1, 1 ), Vector3( 1, 0.012, 1 ) ] } [sub_resource type="CylinderMesh" id=6] top_radius = 0.4 bottom_radius = 0.8 height = 10.0 [node name="Fishing" type="Spatial"] [node name="Viewport" type="Viewport" parent="."] size = Vector2( 640, 320 ) own_world = true [node name="FishingGame" parent="Viewport" instance=ExtResource( 1 )] [node name="gameview" type="Sprite3D" parent="."] transform = Transform( 0.12, 0, 0, 0, -5.24537e-09, -0.12, 0, 0.12, -5.24537e-09, 0.00797827, 0.736332, 0.310372 ) texture = SubResource( 3 ) [node name="Go Fish!" type="StaticBody" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.282938 ) script = ExtResource( 2 ) [node name="CollisionShape" type="CollisionShape" parent="Go Fish!"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.879508, 0 ) shape = SubResource( 4 ) [node name="T_sink" parent="." instance=ExtResource( 3 )] [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/start_fishing = SubResource( 5 ) [node name="waterPivot" type="Spatial" parent="."] transform = Transform( 1, 0, 0, 0, 0.0119778, 0, 0, 0, 1, 0, 0.964043, 0.2 ) [node name="water" type="MeshInstance" parent="waterPivot"] transform = Transform( 0.025, 0, 0, 0, 0.025, 0, 0, 0, 0.025, -0.00031903, -0.117396, 0.000456154 ) visible = false mesh = SubResource( 6 ) skeleton = NodePath("../..")