[gd_scene load_steps=2 format=2] [ext_resource path="res://renderWorld.tres" type="World" id=2] [node name="NPCRenderer" type="Viewport"] size = Vector2( 1024, 1024 ) own_world = true world = ExtResource( 2 ) transparent_bg = true [node name="CameraRig" type="Spatial" parent="."] [node name="Camera" type="Camera" parent="CameraRig"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.2, 1 ) projection = 1 size = 2.5