37 lines
1.2 KiB
Plaintext
37 lines
1.2 KiB
Plaintext
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Minigames/Chess/chessEngine.py" type="Script" id=1]
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[ext_resource path="res://Minigames/Chess/chessGame.gd" type="Script" id=2]
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[ext_resource path="res://Minigames/Chess/ChessInteraction.gd" type="Script" id=3]
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[sub_resource type="CubeMesh" id=1]
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[sub_resource type="ViewportTexture" id=2]
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viewport_path = NodePath("Viewport")
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[sub_resource type="BoxShape" id=3]
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[node name="Chess" type="Spatial"]
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script = ExtResource( 2 )
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selectionColor = Color( 0.0431373, 1, 0.0588235, 0.501961 )
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[node name="Engine" type="Node" parent="."]
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script = ExtResource( 1 )
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[node name="Viewport" type="Viewport" parent="."]
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size = Vector2( 320, 320 )
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[node name="MeshInstance" type="MeshInstance" parent="."]
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mesh = SubResource( 1 )
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[node name="Sprite3D" type="Sprite3D" parent="MeshInstance"]
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transform = Transform( 0.6, -9.84754e-08, -7.17416e-15, 0, -2.62268e-08, 1, -9.84754e-08, -0.6, -4.37114e-08, 0, 1.01, 0 )
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flip_v = true
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texture = SubResource( 2 )
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[node name="Play Chess" type="StaticBody" parent="."]
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script = ExtResource( 3 )
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[node name="CollisionShape" type="CollisionShape" parent="Play Chess"]
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shape = SubResource( 3 )
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