SpielBackupAlt/addons/dialogic/Editor/SettingsEditor/Scenes/SettingsCheckbox.gd

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GDScript3
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2024-12-26 14:54:06 +00:00
tool
extends HBoxContainer
export var text : String = ''
export var default : bool = false
export var settings_section : String = ''
export var settings_key : String = ''
func _ready():
# This node needs a Settings Editor parent to get the current loaded settings
$CheckBox.text = DTS.translate(text)
var settings = DialogicResources.get_settings_config()
$CheckBox.pressed = settings.get_value(settings_section, settings_key, default)
$CheckBox.connect("toggled", self, "_on_toggled")
func _on_toggled(button_pressed):
DialogicResources.set_settings_value(settings_section, settings_key, button_pressed)