SpielBackupAlt/addons/dialogic/Editor/Events/Parts/Images/EventPart_BackgroundPicker.gd

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GDScript3
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2024-12-26 14:54:06 +00:00
tool
extends "res://addons/dialogic/Editor/Events/Parts/EventPart.gd"
# has an event_data variable that stores the current data!!!
## node references
onready var file_picker = $HBox/FilePicker
onready var fade_duration_label = $HBox/FadeLabel
onready var fade_duration = $HBox/NumberBox
# used to connect the signals
func _ready():
file_picker.connect("data_changed", self, "_on_FilePicker_data_changed")
fade_duration.connect('value_changed', self, '_on_fade_duration_changed')
# called by the event block
func load_data(data:Dictionary):
# First set the event_data
.load_data(data)
# Now update the ui nodes to display the data.
file_picker.load_data(data)
if event_data['background']:
fade_duration_label.visible = true
fade_duration.visible = true
emit_signal("request_close_body")
else:
fade_duration_label.visible = false
fade_duration.visible = false
emit_signal("request_close_body")
fade_duration.value = event_data.get('fade_duration', 1)
# has to return the wanted preview, only useful for body parts
func get_preview():
return ''
func _on_FilePicker_data_changed(data):
event_data = data
fade_duration.visible = !data['background'].empty()
fade_duration_label.visible = !data['background'].empty()
if !data['background'].empty():
emit_signal("request_open_body")
else:
emit_signal("request_close_body")
# informs the parent about the changes!
data_changed()
#func _on_ClearButton_pressed():
# event_data['background'] = ''
#
# clear_button.disabled = true
# name_label.text = 'No image (will clear previous background)'
# image_button.hint_tooltip = 'No background selected'
# fade_duration.visible = false
# fade_duration_label.visible = false
# fade_duration.value = 1
#
# emit_signal("request_close_body")
#
# # informs the parent about the changes!
# data_changed()
func _on_fade_duration_changed(value: float):
event_data['fade_duration'] = value
# informs the parent about the changes!
data_changed()