SpielBackupAlt/addons/dialogic/Editor/Events/Parts/Audio/EventPart_AudioPicker.gd

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GDScript3
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2024-12-26 14:54:06 +00:00
tool
extends "res://addons/dialogic/Editor/Events/Parts/EventPart.gd"
# has an event_data variable that stores the current data!!!
signal audio_loaded
export (String) var event_name = "Audio Event"
## node references
onready var file_picker := $VBox/AudioFilePicker
onready var volume_input := $VBox/adv_settings/AudioVolume/VBox/Volume
onready var region_group := $VBox/adv_settings/AudioRegion
onready var start_at_input := $VBox/adv_settings/AudioRegion/VBox/HBox/StartAt
onready var stop_at_input := $VBox/adv_settings/AudioRegion/VBox/HBox/StopAt
onready var bus_selector := $VBox/adv_settings/AudioBus/VBox/BusSelector
# used to connect the signals
func _ready():
# signals
file_picker.connect("data_changed", self, '_on_FilePicker_data_changed')
bus_selector.connect("item_selected", self, "_on_BusSelector_item_selected")
volume_input.connect("value_changed", self, "_on_Volume_value_changed")
start_at_input.connect("value_changed", self, "_on_StartAt_value_changed")
stop_at_input.connect("value_changed", self, "_on_StopAt_value_changed")
# AudioBusPicker update
AudioServer.connect("bus_layout_changed", self, "update_bus_selector")
update_bus_selector()
# file picker is here only used for text voice
file_picker.hide()
# called by the event block
func load_data(data:Dictionary):
# First set the event_data
.load_data(data)
file_picker.load_data(data)
# Now update the ui nodes to display the data.
if data.has('audio_bus'):
for idx in range(bus_selector.get_item_count()):
if bus_selector.get_item_text(idx) == data['audio_bus']:
bus_selector.select(idx)
if data.has('volume'):
volume_input.value = data['volume']
if data.has('start_time'):
start_at_input.value = data["start_time"]
if data.has('stop_time'):
stop_at_input.value = data["stop_time"]
if not data.has("event_id"):
file_picker.show()
region_group.show()
# TODO 2.0 delete this mess
if event_data.has('audio'): event_data['audio'] = 'play'
if event_data.has('background-music'): event_data['background-music'] = 'play'
func get_preview():
return ''
func update_bus_selector():
if bus_selector != null:
var previous_selected_bus_name = bus_selector.get_item_text(max(0, bus_selector.selected))
bus_selector.clear()
for i in range(AudioServer.bus_count):
var bus_name = AudioServer.get_bus_name(i)
bus_selector.add_item(bus_name)
if previous_selected_bus_name == bus_name:
bus_selector.select(i)
func _on_FilePicker_data_changed(data):
event_data['file'] = data['file']
data_changed()
func _on_BusSelector_item_selected(index):
event_data['audio_bus'] = bus_selector.get_item_text(index)
data_changed()
func _on_Volume_value_changed(value):
event_data['volume'] = value
data_changed()
func _on_StopAt_value_changed(value):
event_data['stop_time'] = value
data_changed()
func _on_StartAt_value_changed(value):
event_data['start_time'] = value
data_changed()